Balls System
Understanding the Balls System in Fantasy Cricket Apex
The Balls System is a key component of the scoring mechanism in Fantasy Cricket Apex. It allows you to earn points based on the real-time performances of the players you select for your fantasy team. Each action on the field contributes to your team’s overall score, making strategic player selection essential for success.
Scoring Points:
In our Balls System, players earn points for various actions, including runs scored, wickets taken, catches held, and more. Each player is assigned a specific point value for their performance during matches. Understanding these point allocations helps you make informed decisions when creating your team, as you’ll want to maximize the scoring potential of each player. Familiarize yourself with the Balls System to enhance your gameplay and increase your chances of winning exciting prizes!
Event | Points |
---|---|
Featured in the Playing XI | 4 |
Captain Points | 2X |
Vice-Captain Points | 1.5X |
Batting Points | |
Every Run Scored | 1 |
Every Boundary Hit | 1 |
Every Six Hit | 2 |
30 Run Bonus | 4 |
Half Century Bonus | 8 |
Century Bonus | 16 |
Double Century Bonus | 32 |
Dismissal for a Duck (Except Bowlers) | -2 |
Bowling Points | |
Every Wicket Taken (excluding run out) | 25 |
For Every LBW & Bowled Dismissal | 8 |
3-Wicket Haul Bonus | 4 |
4-Wicket Haul Bonus | 8 |
5-Wicket Haul Bonus | 16 |
Maiden Over | 12 |
Strike Rate & Economy Rate Points | |
Strike Rate Over 170 | 6 |
Strike Rate Between 150.01 to 170 | 4 |
Strike Rate Between 130 to 150 | 2 |
Strike Rate Between 60 to 70 | -2 |
Strike Rate Between 50 to 59.99 | -4 |
Strike Rate Less than 50 | -6 |
*Note: Minimum balls faced: 10 *Strike Rate Points not valid for Bowlers |
|
Economy Rate Less than 5 | 6 |
Economy Rate Between 5 to 5.99 | 4 |
Economy Rate Between 6 to 7 | 2 |
Economy Rate Between 10 to 11 | -2 |
Economy Rate Over Between 11.01 to 12 | -4 |
Economy Rate Over 12 | -6 |